Enviro, named after a renowned general from the kingdom’s history, was a centrally located training camp of the Keridwyn Military. During the days before the collapse, recruits from across the kingdom came to train with Keridwyn’s finest. Set in the foothills, this camp had an excellent view over the surrounding plains and a beautiful range of mountains as a backdrop. The camp was centered around an open sparring ground and grew to accommodate the needs of the hungry Keridwyn military. Eventually, a grand coliseum was erected, for which the current city is known.
Boasting eight entry gates to the sparring grounds and stands that can hold up to 100,000 people, the Coliseum can sport a large variety of games from one-on-one fights to multi-sided battles and sporting contests to chariot races. The Coliseum rests on a network of cells beneath the grounds where contestants can prepare, monsters or prisoners can be restrained until needed, and items of value can be secured. Some cells have been constructed of lead to restrain magical monsters or spellcasting prisoners.
After the great gates of the city of Keridwyn closed, many turned to Enviro as the perceived authority in the great city’s absence. Refugees flocked to Enviro in droves in search of security. The fortified camp expanded outward with a wave of residential buildings to accommodate the influx of people. Soon, Enviro found itself as a burgeoning city. To supply a city of people, the coliseum shifted from merely a training ground to a major entertainment attraction. Tickets, concessions, and the renting out of lead cells rake in the souls needed to keep the city running.
Enviro attempted to maintain order by providing secure grounds for negotiations. Their central location and militant security facilitated negotiations among the other cities. When the bonds of the alliance deteriorated, they declared neutrality and continued to provide mediation for cities wishing to pursue peace.
Their neutrality didn’t last forever. After Crossroads was declared as the culprit behind the theft of the Grey King’s Sword from one of the secure lead cells, Enviro marched to inflict retribution. With their neutrality broken, the trading of food slowed. The people began to starve, and Enviro resorted to raiding supply lines of other cities. It now finds itself mired in the conflict it tried so desperately to avoid with no route back to the peaceful trade it enjoyed.
Even in the midst of war, Enviro declares the city limits as neutral grounds, and all are forbidden from violence outside of the coliseum. Punishment for disobeying this law is being sent to the coliseum to fight. The minimum number of fights to survive depends on the severity of the transgression.
All citizens of Enviro are well trained fighters. Non-citizens enjoy many of the same privileges as citizens, minus the right of free healing after battle and the right to challenge others to combat in the arena over transgressions. The social environment in Enviro is very civil and polite.